Saturday, March 21, 2015

[Assassin's Creed] Trying to Explain AC Logic Fresh fom Reddit


The main problem that comes from the Assassin's Creed franchise is the hard to explain feats performed by the titular Assassins. In seemingly one day of tutorial missions the main character will be able to run, jump and leap-of-faith all over the place in no time, almost as if they had been doing it all their life. Hopefully this theory will explain some of the issues the series faces with the ineptness of guards, haystacks and benches.


Why does the main character learn everything so quickly?: Abstergo are (or become) a mega-corporation with a large entertainment branch, leading the way for virtual reality and historical accurate adventures. As a company, with the purpose of making money (aside from finding ancient artefacts belonging to an ancient race that influence every faith in the modern world) they have to produce products with a deadline, and as such cuts and alterations have to be made to the raw historical data gained from the Animus. Considering that in any story the first part is rarely the most important this is where most of the cuts are made, meaning the protagonist's slow transformation from noble to killer is edited into a short sequence of objectives. Additionally, sometimes sections of the story must be moved around, explaining why Ezio, Arno etc already have parkour skills. This works for the main Abstergo aswell. If the whole, true story was shown, surely questions would be raised.


Everything else: The Assassin's could only have survived for so long if their members were extremely efficient; killing quickly and disappearing in a similar fashion. Perhaps they were so good at their job that it would seem supernatural to the average person. Take the ninjas as example: people thought they were walking and breathing underwater when they were using small foot-mounted boats to skim across the water, or breathing through a reed to stay submerged for long periods of time. When the assassins hide in a crowd, they may completely change their mannerisms or clothing in an instant, and he same can be said for the other actions they perform: jumps may be extremely calculated and go a long distance from constant practise; they may shift their body mass when leaping large distances and such. Obviously these subtle and near super-human feats cannot be properly simulated by the animus, so in place of it we have haystacks everywhere and stupid guards. Again this helps the big cheeses in Abstergo: it would be better for people to laugh and ridicule the absence of sense in the assassin's actions than to see their ninja-like actions and praise them.


TL;DR: Assassin's Creed is heavily edited history. Assassins are so good they're like ninjas, and the Animus can't simulate their ninja-ness accurately.







Submitted March 21, 2015 at 06:57PM by Poiuyt613 http://ift.tt/1xMDaur

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